unreal.FilterOptionPerAxis
¶
- class unreal.FilterOptionPerAxis(x=True, y=True, z=True)¶
Bases:
unreal.StructBase
Filter Option Per Axis
This is used to filter per axis for constraint options
C++ Source:
Module: AnimationCore
File: Constraint.h
Editor Properties: (see get_editor_property/set_editor_property)
x
(bool): [Read-Write] Xy
(bool): [Read-Write] Yz
(bool): [Read-Write] Z