unreal.FilmStockSettings

class unreal.FilmStockSettings(slope: float = 0.0, toe: float = 0.0, shoulder: float = 0.0, black_clip: float = 0.0, white_clip: float = 0.0)

Bases: StructBase

Film Stock Settings

C++ Source:

  • Module: Engine

  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • black_clip (float): [Read-Write] Black Clip

  • shoulder (float): [Read-Write] Shoulder

  • slope (float): [Read-Write] Slope

  • toe (float): [Read-Write] Toe

  • white_clip (float): [Read-Write] White Clip

property black_clip: float

[Read-Write] Black Clip

Type:

(float)

property shoulder: float

[Read-Write] Shoulder

Type:

(float)

property slope: float

[Read-Write] Slope

Type:

(float)

property toe: float

[Read-Write] Toe

Type:

(float)

property white_clip: float

[Read-Write] White Clip

Type:

(float)