unreal.FieldPath
¶
- class unreal.FieldPath(value: Union[FieldPath, str] = '')¶
Bases:
_WrapperBase
Type for all Unreal exposed FieldPath instances
- __copy__(self) FieldPath -- copy this Unreal field path ¶
- classmethod cast(cls, obj: object) FieldPath -- cast the given object to this Unreal field path type ¶
- copy(self) FieldPath -- copy this Unreal field path ¶
- is_valid(self) bool -- whether this Unreal field path refers to an existing Unreal field ¶