unreal.FieldCullingOperationType
¶
- class unreal.FieldCullingOperationType¶
Bases:
EnumBase
EField Culling Operation Type
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- FIELD_CULLING_INSIDE: FieldCullingOperationType¶
Evaluate the input field if the result of the culling field is equal to 0
- Type:
0
- FIELD_CULLING_OUTSIDE: FieldCullingOperationType¶
Evaluate the input field if the result of the culling field is different from 0
- Type:
1