unreal.FIZEvaluationMode¶
- class unreal.FIZEvaluationMode¶
Bases:
EnumBaseMode that controls where FIZ inputs are sourced from and how they are used to evaluate the LensFile
C++ Source:
Plugin: LensComponent
Module: LensComponent
File: LensComponent.h
- DO_NOT_EVALUATE: FIZEvaluationMode = Ellipsis¶
Do not evaluate the Lens File
- Type:
4
- MANUAL: FIZEvaluationMode = Ellipsis¶
Evaluate the Lens File using values set directly in the details panel or via BP/scripting
- Type:
3
- USE_CAMERA_SETTINGS: FIZEvaluationMode = Ellipsis¶
Evaluate the Lens File using the current FIZ settings of the target camera
- Type:
1
- USE_LIVE_LINK: FIZEvaluationMode = Ellipsis¶
Evaluate the Lens File with the latest FIZ data received from LiveLink
- Type:
0
- USE_RECORDED_VALUES: FIZEvaluationMode = Ellipsis¶
Evaluate the Lens File using values recorded in a level sequence (set automatically when the sequence is opened)
- Type:
2