unreal.FBIKBoneSettingsWrapper¶
- class unreal.FBIKBoneSettingsWrapper(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRigStructWrapperBaseFBIKBone Settings Wrapper
C++ Source:
Plugin: IKRig
Module: IKRigEditor
File: IKRigStructWrappers.h
Editor Properties: (see get_editor_property/set_editor_property)
settings(IKRigFBIKBoneSettings): [Read-Write]