unreal.FBIKBoneSettingsWrapper

class unreal.FBIKBoneSettingsWrapper(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRigStructWrapperBase

FBIKBone Settings Wrapper

C++ Source:

  • Plugin: IKRig

  • Module: IKRigEditor

  • File: IKRigStructWrappers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (IKRigFBIKBoneSettings): [Read-Write]