unreal.ExposedFieldType¶
- class unreal.ExposedFieldType¶
Bases:
EnumBaseThe type of the exposed field.
C++ Source:
Plugin: RemoteControl
Module: RemoteControl
File: RemoteControlField.h
- FUNCTION: ExposedFieldType = Ellipsis¶
2
- INVALID: ExposedFieldType = Ellipsis¶
0
- PROPERTY: ExposedFieldType = Ellipsis¶
1