unreal.ExporterFBX
¶
- class unreal.ExporterFBX(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Exporter
Exporter FBX
C++ Source:
Module: UnrealEd
File: ExporterFbx.h
Editor Properties: (see get_editor_property/set_editor_property)
export_task
(AssetExportTask): [Read-Write] Export Taskformat_description
(Array[str]): [Read-Write] Format Description: Descriptiong of the export formatformat_extension
(Array[str]): [Read-Write] Format Extension: File extension to use for this exportersupported_class
(type(Class)): [Read-Write] Supported Class: Supported class of this exportertext
(bool): [Read-Write] Text: If true, this will export the data as text