unreal.EpicSynth1Patch

class unreal.EpicSynth1Patch(patch_source: Synth1PatchSource = Ellipsis, patch_cables: None = [])

Bases: StructBase

Epic Synth 1Patch

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: EpicSynth1Component.h

Editor Properties: (see get_editor_property/set_editor_property)

  • patch_cables (Array[Synth1PatchCable]): [Read-Write] Patch cables to patch destinations from the patch source.

  • patch_source (Synth1PatchSource): [Read-Write] A modular synth patch source (e.g. LFO1/LFO2/Modulation Envelope)

property patch_cables: None

[Read-Write] Patch cables to patch destinations from the patch source.

Type:

(Array[Synth1PatchCable])

property patch_source: Synth1PatchSource

[Read-Write] A modular synth patch source (e.g. LFO1/LFO2/Modulation Envelope)

Type:

(Synth1PatchSource)