unreal.EpicSynth1Patch
¶
- class unreal.EpicSynth1Patch(patch_source=Synth1PatchSource.LFO1, patch_cables=[])¶
Bases:
unreal.StructBase
Epic Synth 1Patch
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: EpicSynth1Component.h
Editor Properties: (see get_editor_property/set_editor_property)
patch_cables
(Array(Synth1PatchCable)): [Read-Write] Patch cables to patch destinations from the patch source.patch_source
(Synth1PatchSource): [Read-Write] A modular synth patch source (e.g. LFO1/LFO2/Modulation Envelope)
- property patch_cables¶
[Read-Write] Patch cables to patch destinations from the patch source.
- Type
- property patch_source¶
[Read-Write] A modular synth patch source (e.g. LFO1/LFO2/Modulation Envelope)
- Type