unreal.EnvQueryGenerator¶
- class unreal.EnvQueryGenerator(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EnvQueryNodeEnv Query Generator
C++ Source:
Module: AIModule
File: EnvQueryGenerator.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_sort_tests(bool): [Read-Write] if set, tests will be automatically sorted for best performance before running querycan_run_async(bool): [Read-Write] To be overwritten by MassEnvQueryGenerators to indicate that they will run asynchronously.env_query_result_normalization_option(EnvQueryResultNormalizationOption): [Read-Write] Should the scores be normalized or not before returning the result. If set to UEnvQueryResultNormalizationOption::Default, only runmode EEnvQueryRunMode::AllMatching is normalized and the other modes are not If set to UEnvQueryResultNormalizationOption::Normalized, all run modes will be normalized. If set to UEnvQueryResultNormalizationOption::Unaltered, all run modes will NOT be normalized.option_name(str): [Read-Write]