unreal.EnvQueryGenerator

class unreal.EnvQueryGenerator(outer: Object | None = None, name: Name | str = 'None')

Bases: EnvQueryNode

Env Query Generator

C++ Source:

  • Module: AIModule

  • File: EnvQueryGenerator.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_sort_tests (bool): [Read-Write] if set, tests will be automatically sorted for best performance before running query

  • can_run_async (bool): [Read-Write] To be overwritten by MassEnvQueryGenerators to indicate that they will run asynchronously.

  • env_query_result_normalization_option (EnvQueryResultNormalizationOption): [Read-Write] Should the scores be normalized or not before returning the result. If set to UEnvQueryResultNormalizationOption::Default, only runmode EEnvQueryRunMode::AllMatching is normalized and the other modes are not If set to UEnvQueryResultNormalizationOption::Normalized, all run modes will be normalized. If set to UEnvQueryResultNormalizationOption::Unaltered, all run modes will NOT be normalized.

  • option_name (str): [Read-Write]