unreal.EnhancedInputUserSettings_EnhancedInputUserSettingsChanged¶
- class unreal.EnhancedInputUserSettings_EnhancedInputUserSettingsChanged(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseFired when the user settings have changed, such as their key mappings.
- Parameters:
settings (EnhancedInputUserSettings)
C++ Source:
Plugin: EnhancedInput
Module: EnhancedInput
File: EnhancedInputUserSettings.h