unreal.EncodeRootBoneWeightedBone
¶
- class unreal.EncodeRootBoneWeightedBone¶
Bases:
StructBase
Encode Root Bone Weighted Bone
C++ Source:
Plugin: AnimationModifierLibrary
Module: AnimationModifierLibrary
File: EncodeRootBoneModifier.h
Editor Properties: (see get_editor_property/set_editor_property)
bone
(BoneReference): [Read-Write]weight
(float): [Read-Write]