unreal.EditorValidator_PluginAssetReferences¶
- class unreal.EditorValidator_PluginAssetReferences(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
EditorValidatorBaseEditor Validator Plugin Asset References
C++ Source:
Plugin: AssetReferenceRestrictions
Module: AssetReferenceRestrictions
File: EditorValidator_PluginAssetReferences.h
Editor Properties: (see get_editor_property/set_editor_property)
is_enabled(bool): [Read-Write]only_print_custom_message(bool): [Read-Write] Whether we should also print out the source validator when printing validation errors.