unreal.EditorScriptingMeshReductionSettings_Deprecated
¶
- class unreal.EditorScriptingMeshReductionSettings_Deprecated(percent_triangles: float = 0.0, screen_size: float = 0.0)¶
Bases:
StructBase
Deprecated as of 5.0, use the struct FStaticMeshReductionSettings in Static Mesh Editor Library Instead
C++ Source:
Plugin: EditorScriptingUtilities
Module: EditorScriptingUtilities
File: EditorStaticMeshLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
percent_triangles
(float): [Read-Write] Percent Triangles: Percentage of triangles to keep. Ranges from 0.0 to 1.0: 1.0 = no reduction, 0.0 = no triangles.screen_size
(float): [Read-Write] Screen Size: ScreenSize to display this LOD. Ranges from 0.0 to 1.0.