unreal.EditorScriptingMeshReductionOptions¶
- class unreal.EditorScriptingMeshReductionOptions(auto_compute_lod_screen_size: bool = False, reduction_settings: None = [])¶
Bases:
StaticMeshReductionOptionsdeprecated: ‘EditorScriptingMeshReductionOptions’ was renamed to ‘StaticMeshReductionOptions’.