unreal.EditorScriptingMergeStaticMeshActorsOptions

class unreal.EditorScriptingMergeStaticMeshActorsOptions(destroy_source_actors: bool = False, new_actor_label: str = '', rename_components_from_source: bool = False, spawn_merged_actor: bool = False, base_package_name: str = '', mesh_merging_settings: MeshMergingSettings = Ellipsis)

Bases: MergeStaticMeshActorsOptions

deprecated: ‘EditorScriptingMergeStaticMeshActorsOptions’ was renamed to ‘MergeStaticMeshActorsOptions’.