unreal.EditorScriptingJoinStaticMeshActorsOptions¶
- class unreal.EditorScriptingJoinStaticMeshActorsOptions(destroy_source_actors: bool = False, new_actor_label: str = '', rename_components_from_source: bool = False)¶
Bases:
JoinStaticMeshActorsOptionsdeprecated: ‘EditorScriptingJoinStaticMeshActorsOptions’ was renamed to ‘JoinStaticMeshActorsOptions’.