unreal.EditorAnimSegment

class unreal.EditorAnimSegment(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: EditorAnimBaseObj

Editor Anim Segment

C++ Source:

  • Module: UnrealEd

  • File: EditorAnimSegment.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_segment (AnimSegment): [Read-Write] Anim Segment: Default blend in time.