unreal.EditorAnimSegment
¶
- class unreal.EditorAnimSegment(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
EditorAnimBaseObj
Editor Anim Segment
C++ Source:
Module: UnrealEd
File: EditorAnimSegment.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_segment
(AnimSegment): [Read-Write] Anim Segment: Default blend in time.