unreal.EditableMeshFactory¶
- class unreal.EditableMeshFactory(outer=None, name='None')¶
Bases:
unreal.Objecttodo: mesheditor: Comment these classes and enums!
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshFactory.h
- classmethod make_editable_mesh(primitive_component, lod_index) → EditableMesh¶
Make Editable Mesh
- Parameters
primitive_component (PrimitiveComponent) –
lod_index (int32) –
- Returns
- Return type