unreal.DynamicWindParameters

class unreal.DynamicWindParameters(simulation_center: Vector = Ellipsis, simulation_extents: float = 0.0, wind_direction: Vector = Ellipsis, wind_speed: float = 0.0, wind_amplitude: float = 0.0, wind_texture: Texture = Ellipsis, debug_modulation: Vector4f = Ellipsis)

Bases: StructBase

Dynamic Wind Parameters

C++ Source:

  • Plugin: DynamicWind

  • Module: DynamicWind

  • File: DynamicWindParameters.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_modulation (Vector4f): [Read-Write]

  • simulation_center (Vector): [Read-Write]

  • simulation_extents (float): [Read-Write]

  • wind_amplitude (float): [Read-Write]

  • wind_direction (Vector): [Read-Write]

  • wind_speed (float): [Read-Write]

  • wind_texture (Texture): [Read-Write]

property debug_modulation: Vector4f

[Read-Write]

Type:

(Vector4f)

property simulation_center: Vector

[Read-Write]

Type:

(Vector)

property simulation_extents: float

[Read-Write]

Type:

(float)

property wind_amplitude: float

[Read-Write]

Type:

(float)

property wind_direction: Vector

[Read-Write]

Type:

(Vector)

property wind_speed: float

[Read-Write]

Type:

(float)

property wind_texture: Texture

[Read-Write]

Type:

(Texture)