unreal.DynamicOnTransformPassRendered¶
- class unreal.DynamicOnTransformPassRendered(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseDynamic on Transform Pass Rendered Delegate Signature
- Parameters:
comp_element (CompositingElement)
texture (Texture)
pass_name (Name)
C++ Source:
Plugin: Composure
Module: Composure
File: CompositingElement.h