unreal.DynamicMeshDrawPath¶
- class unreal.DynamicMeshDrawPath¶
Bases:
EnumBaseDraw Path to use
C++ Source:
Module: GeometryFramework
File: BaseDynamicMeshComponent.h
- DYNAMIC_DRAW: DynamicMeshDrawPath = Ellipsis¶
Use the dynamic draw path, intended for meshes that update on most frames
- Type:
0
- STATIC_DRAW: DynamicMeshDrawPath = Ellipsis¶
Use the static draw path, for meshes that do not change on most frames
- Type:
1