unreal.DrawMaterialAttributeTarget¶
- class unreal.DrawMaterialAttributeTarget¶
Bases:
EnumBaseDescribe the possible attributes extracted from a MAterial during a DrawMaterial call this is used as high level data.
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_MaterialBase.h
- ANISOTROPY: DrawMaterialAttributeTarget = Ellipsis¶
4
- BASE_COLOR: DrawMaterialAttributeTarget = Ellipsis¶
0
- EMISSIVE: DrawMaterialAttributeTarget = Ellipsis¶
5
- METALLIC: DrawMaterialAttributeTarget = Ellipsis¶
1
- NORMAL: DrawMaterialAttributeTarget = Ellipsis¶
8
- OPACITY: DrawMaterialAttributeTarget = Ellipsis¶
6
- OPACITY_MASK: DrawMaterialAttributeTarget = Ellipsis¶
7
- ROUGHNESS: DrawMaterialAttributeTarget = Ellipsis¶
3
- SPECULAR: DrawMaterialAttributeTarget = Ellipsis¶
2
- TANGENT: DrawMaterialAttributeTarget = Ellipsis¶
9