unreal.DistortionSource
¶
- class unreal.DistortionSource¶
Bases:
EnumBase
Specifies from where the distortion state information comes
C++ Source:
Plugin: CameraCalibrationCore
Module: CameraCalibrationCore
File: LensComponent.h
- LENS_FILE: DistortionSource¶
Distortion state is evaluated using the LensFile
- Type:
0
- LIVE_LINK_LENS_SUBJECT: DistortionSource¶
Distortion state is inputted directly from a LiveLink subject
- Type:
1
- MANUAL: DistortionSource¶
Distortion state is set manually by the user using the Distortion State setting below
- Type:
2