unreal.DistortionRenderingMode

class unreal.DistortionRenderingMode

Bases: EnumBase

Specifies how the distortion should be rendered in the post-processing pipeline

C++ Source:

  • Plugin: LensComponent

  • Module: LensComponent

  • File: LensComponent.h

POST_PROCESS_MATERIAL: DistortionRenderingMode

Use the plugin post process material

Type:

0

SCENE_VIEW_EXTENSION: DistortionRenderingMode

Use the experimental lens distortion scene view extension. Further control of where distortion is rendered can be set via the console command r.TSR.LensDistortion

Type:

1