unreal.DistortionRenderingMode¶
- class unreal.DistortionRenderingMode¶
Bases:
EnumBaseSpecifies how the distortion should be rendered in the post-processing pipeline
C++ Source:
Plugin: LensComponent
Module: LensComponent
File: LensComponent.h
- POST_PROCESS_MATERIAL: DistortionRenderingMode¶
Use the plugin post process material
- Type:
0
- SCENE_VIEW_EXTENSION: DistortionRenderingMode¶
Use the experimental lens distortion scene view extension. Further control of where distortion is rendered can be set via the console command r.TSR.LensDistortion
- Type:
1