unreal.DistortionData
¶
- class unreal.DistortionData(distorted_u_vs: Array[Vector2D] = [], overscan_factor: float = 0.0)¶
Bases:
StructBase
Distortion data evaluated for given FZ pair based on lens parameters
C++ Source:
Plugin: CameraCalibrationCore
Module: CameraCalibrationCore
File: LensData.h
Editor Properties: (see get_editor_property/set_editor_property)
distorted_u_vs
(Array[Vector2D]): [Read-Only] Distorted UVsoverscan_factor
(float): [Read-Write] Overscan Factor: Estimated overscan factor based on distortion to have distorted cg covering full size