unreal.DistanceFieldToTextureSettings¶
- class unreal.DistanceFieldToTextureSettings(scale: float = 0.0, offset: float = 0.0)¶
Bases:
StructBaseDistance Field to Texture Settings
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: VolumeTextureBakeFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
offset(float): [Read-Write] Offset values by this amount before writing them to the texture (after applying Scale)scale(float): [Read-Write] Scale values by this amount before writing them to the texture