unreal.DistanceFieldToTextureSettings

class unreal.DistanceFieldToTextureSettings(scale: float = 0.0, offset: float = 0.0)

Bases: StructBase

Distance Field to Texture Settings

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: VolumeTextureBakeFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • offset (float): [Read-Write] Offset values by this amount before writing them to the texture (after applying Scale)

  • scale (float): [Read-Write] Scale values by this amount before writing them to the texture

property offset: float

[Read-Write] Offset values by this amount before writing them to the texture (after applying Scale)

Type:

(float)

property scale: float

[Read-Write] Scale values by this amount before writing them to the texture

Type:

(float)