unreal.DisplayClusterMoviePipelineEXRLayerGrouping

class unreal.DisplayClusterMoviePipelineEXRLayerGrouping

Bases: EnumBase

Controls how nDisplay viewports are grouped into multi-layer EXR files. Only applies when the Movie Graph output node supports multi-layer output.

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterMoviePipeline

  • File: DisplayClusterMoviePipelineEnums.h

CLUSTER: DisplayClusterMoviePipelineEXRLayerGrouping = Ellipsis

All viewports across all cluster nodes are grouped into a single EXR file, one layer per viewport.

Type:

3

NODE: DisplayClusterMoviePipelineEXRLayerGrouping = Ellipsis

All viewports belonging to the same cluster node are grouped into a single EXR file, one layer per viewport.

Type:

2

NONE: DisplayClusterMoviePipelineEXRLayerGrouping = Ellipsis

Each viewport is written to a separate file. No multi-layer grouping.

Type:

0

VIEWPORT: DisplayClusterMoviePipelineEXRLayerGrouping = Ellipsis

Each viewport (and its stereo eye contexts) is written as one or two layers in a shared EXR file. Mono produces one layer per viewport; stereo produces two (left + right).

Type:

1