unreal.DisplayClusterConfigurationRenderFrame
¶
- class unreal.DisplayClusterConfigurationRenderFrame(cluster_render_target_ratio_mult: float = 0.0, cluster_icvfx_inner_viewport_render_target_ratio_mult: float = 0.0, cluster_icvfx_outer_viewport_render_target_ratio_mult: float = 0.0, cluster_buffer_ratio_mult: float = 0.0, cluster_icvfx_inner_frustum_buffer_ratio_mult: float = 0.0, cluster_icvfx_outer_viewport_buffer_ratio_mult: float = 0.0, allow_warp_blend: bool = False)¶
Bases:
StructBase
This struct now stored in UDisplayClusterConfigurationData, and replicated with MultiUser
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Viewport.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_warp_blend
(bool): [Read-Write] Allow warpblend rendercluster_buffer_ratio_mult
(float): [Read-Write] Multiply all buffer ratios for whole cluster by this valuecluster_icvfx_inner_frustum_buffer_ratio_mult
(float): [Read-Write] Multiply inner frustums buffer ratios for whole cluster by this valuecluster_icvfx_inner_viewport_render_target_ratio_mult
(float): [Read-Write] Multiply inner frustum RTT size’s for whole cluster by this valuecluster_icvfx_outer_viewport_buffer_ratio_mult
(float): [Read-Write] Multiply the screen percentage for all viewports in the cluster by this value.cluster_icvfx_outer_viewport_render_target_ratio_mult
(float): [Read-Write] Multiply outer viewports RTT size’s for whole cluster by this valuecluster_render_target_ratio_mult
(float): [Read-Write] Multiply all viewports RTT size’s for whole cluster by this value
- property cluster_buffer_ratio_mult: float¶
[Read-Write] Multiply all buffer ratios for whole cluster by this value
- Type:
(float)
- property cluster_icvfx_inner_frustum_buffer_ratio_mult: float¶
[Read-Write] Multiply inner frustums buffer ratios for whole cluster by this value
- Type:
(float)
- property cluster_icvfx_inner_viewport_render_target_ratio_mult: float¶
[Read-Write] Multiply inner frustum RTT size’s for whole cluster by this value
- Type:
(float)
- property cluster_icvfx_outer_viewport_buffer_ratio_mult: float¶
[Read-Write] Multiply the screen percentage for all viewports in the cluster by this value.
- Type:
(float)