unreal.DisplayClusterConfigurationRectangle
¶
- class unreal.DisplayClusterConfigurationRectangle(x: int = 0, y: int = 0, w: int = 0, h: int = 0)¶
Bases:
StructBase
All configuration UObjects should inherit from this class.
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Base.h
Editor Properties: (see get_editor_property/set_editor_property)
h
(int32): [Read-Write]w
(int32): [Read-Write]x
(int32): [Read-Write]y
(int32): [Read-Write]