unreal.DisplayClusterConfigurationRectangle¶
- class unreal.DisplayClusterConfigurationRectangle(x: int = 0, y: int = 0, w: int = 0, h: int = 0)¶
Bases:
StructBaseAll configuration UObjects should inherit from this class.
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Base.h
Editor Properties: (see get_editor_property/set_editor_property)
h(int32): [Read-Write]w(int32): [Read-Write]x(int32): [Read-Write]y(int32): [Read-Write]