unreal.DisplayClusterConfigurationPrimaryNode

class unreal.DisplayClusterConfigurationPrimaryNode(id: str = '', ports: DisplayClusterConfigurationPrimaryNodePorts = [])

Bases: StructBase

Display Cluster Configuration Primary Node

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id (str): [Read-Write]

  • ports (DisplayClusterConfigurationPrimaryNodePorts): [Read-Write]

property id: str

[Read-Only]

Type:

(str)

property ports: DisplayClusterConfigurationPrimaryNodePorts

[Read-Only]

Type:

(DisplayClusterConfigurationPrimaryNodePorts)