unreal.DisplayClusterConfigurationOCIOProfile
¶
- class unreal.DisplayClusterConfigurationOCIOProfile(is_enabled: bool = False, apply_ocio_to_objects: None = [], color_configuration: OpenColorIOColorConversionSettings = Ellipsis)¶
Bases:
StructBase
OCIO profile structure. Can be configured for viewports or cluster nodes.
To enable viewport configuration when using as a UPROPERTY set meta = (ConfigurationMode = “Viewports”)
To enable cluster node configuration when using as a UPROPERTY set meta = (ConfigurationMode = “ClusterNodes”)
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_OCIO.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_ocio_to_objects
(Array[str]): [Read-Write] Specify the viewports to apply this OpenColorIO configuration.color_configuration
(OpenColorIOColorConversionSettings): [Read-Write] Conversion to apply when this display is enabledis_enabled
(bool): [Read-Write] Enable the application of an OpenColorIO configuration for the viewport(s) specified.ocio_configuration
(OpenColorIODisplayConfiguration): [Read-Write] “This property has been deprecated. deprecated: Use the ColorConfiguration property instead
- property apply_ocio_to_objects: None¶
[Read-Only] Specify the viewports to apply this OpenColorIO configuration.
- property color_configuration: OpenColorIOColorConversionSettings¶
[Read-Write] Conversion to apply when this display is enabled
- property is_enabled: bool¶
[Read-Write] Enable the application of an OpenColorIO configuration for the viewport(s) specified.
- Type:
(bool)
- property ocio_configuration: OpenColorIODisplayConfiguration¶
[Read-Write] “This property has been deprecated. deprecated: Use the ColorConfiguration property instead
- Type: