unreal.DisplayClusterConfigurationOCIOProfile

class unreal.DisplayClusterConfigurationOCIOProfile(is_enabled: bool = False, apply_ocio_to_objects: None = [], color_configuration: OpenColorIOColorConversionSettings = Ellipsis)

Bases: StructBase

  • OCIO profile structure. Can be configured for viewports or cluster nodes.

  • To enable viewport configuration when using as a UPROPERTY set meta = (ConfigurationMode = “Viewports”)

  • To enable cluster node configuration when using as a UPROPERTY set meta = (ConfigurationMode = “ClusterNodes”)

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_OCIO.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_ocio_to_objects (Array[str]): [Read-Write] Specify the viewports to apply this OpenColorIO configuration.

  • color_configuration (OpenColorIOColorConversionSettings): [Read-Write] Conversion to apply when this display is enabled

  • is_enabled (bool): [Read-Write] Enable the application of an OpenColorIO configuration for the viewport(s) specified.

  • ocio_configuration (OpenColorIODisplayConfiguration): [Read-Write] “This property has been deprecated. deprecated: Use the ColorConfiguration property instead

property apply_ocio_to_objects: None

[Read-Only] Specify the viewports to apply this OpenColorIO configuration.

Type:

(Array[str])

property color_configuration: OpenColorIOColorConversionSettings

[Read-Write] Conversion to apply when this display is enabled

Type:

(OpenColorIOColorConversionSettings)

property is_enabled: bool

[Read-Write] Enable the application of an OpenColorIO configuration for the viewport(s) specified.

Type:

(bool)

property ocio_configuration: OpenColorIODisplayConfiguration

[Read-Write] “This property has been deprecated. deprecated: Use the ColorConfiguration property instead

Type:

(OpenColorIODisplayConfiguration)