unreal.DisplayClusterConfigurationICVFX_LightcardSettings
¶
- class unreal.DisplayClusterConfigurationICVFX_LightcardSettings(enable: bool = False, ignore_outer_viewports_freezing_for_lightcards: bool = False, blendingmode: DisplayClusterConfigurationICVFX_LightcardRenderMode = Ellipsis, show_only_list: DisplayClusterConfigurationICVFX_VisibilityList = Ellipsis, render_settings: DisplayClusterConfigurationICVFX_LightcardRenderSettings = Ellipsis, lightcard_ocio: DisplayClusterConfigurationICVFX_LightcardOCIO = Ellipsis)¶
Bases:
StructBase
Display Cluster Configuration ICVFX Lightcard Settings
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
blendingmode
(DisplayClusterConfigurationICVFX_LightcardRenderMode): [Read-Write] Specify how to render Light Cards in relation to the inner frustum.enable
(bool): [Read-Write] Enable Light Cardsignore_outer_viewports_freezing_for_lightcards
(bool): [Read-Write] EnableDisable freeze rendering for lightcards when outer viewports rendering also freezed. This will impact performance.lightcard_ocio
(DisplayClusterConfigurationICVFX_LightcardOCIO): [Read-Write] OpenColorIO configuration for the lightcards.render_settings
(DisplayClusterConfigurationICVFX_LightcardRenderSettings): [Read-Write] Configure global render settings for this viewportshow_only_list
(DisplayClusterConfigurationICVFX_VisibilityList): [Read-Write] Content specified here will be treated as a Light Card and adhere to the Blending Mode setting
- property blendingmode: DisplayClusterConfigurationICVFX_LightcardRenderMode¶
[Read-Write] Specify how to render Light Cards in relation to the inner frustum.
- property ignore_outer_viewports_freezing_for_lightcards: bool¶
[Read-Write] EnableDisable freeze rendering for lightcards when outer viewports rendering also freezed. This will impact performance.
- Type:
(bool)
- property lightcard_ocio: DisplayClusterConfigurationICVFX_LightcardOCIO¶
[Read-Write] OpenColorIO configuration for the lightcards.
- property render_settings: DisplayClusterConfigurationICVFX_LightcardRenderSettings¶
[Read-Write] Configure global render settings for this viewport
- property show_only_list: DisplayClusterConfigurationICVFX_VisibilityList¶
[Read-Write] Content specified here will be treated as a Light Card and adhere to the Blending Mode setting