unreal.DisplayClusterConfigurationICVFX_GlobalChromakeySettings¶
- class unreal.DisplayClusterConfigurationICVFX_GlobalChromakeySettings(chromakey_color: LinearColor = Ellipsis, chromakey_markers: DisplayClusterConfigurationICVFX_ChromakeyMarkers = Ellipsis)¶
Bases:
StructBaseChromakey settings that are global for all ICVFX cameras in a root actor
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
chromakey_color(LinearColor): [Read-Write] Chromakey Colorchromakey_markers(DisplayClusterConfigurationICVFX_ChromakeyMarkers): [Read-Write] Display Chromakey Markers to facilitate camera tracking in post production.
- property chromakey_color: LinearColor¶
[Read-Write] Chromakey Color
- Type:
- property chromakey_markers: DisplayClusterConfigurationICVFX_ChromakeyMarkers¶
[Read-Write] Display Chromakey Markers to facilitate camera tracking in post production.