unreal.DisplayClusterConfigurationICVFX_CustomSize
¶
- class unreal.DisplayClusterConfigurationICVFX_CustomSize(use_custom_size: bool = False, custom_width: int = 0, custom_height: int = 0)¶
Bases:
StructBase
Display Cluster Configuration ICVFX Custom Size
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
custom_height
(int32): [Read-Write] Used when enabled “bUseCustomSize”custom_width
(int32): [Read-Write] Used when enabled “bUseCustomSize”use_custom_size
(bool): [Read-Write] Use custom size