unreal.DisplayClusterConfigurationICVFX_CustomSize

class unreal.DisplayClusterConfigurationICVFX_CustomSize(use_custom_size: bool = False, custom_width: int = 0, custom_height: int = 0)

Bases: StructBase

Display Cluster Configuration ICVFX Custom Size

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_ICVFX.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_height (int32): [Read-Write] Used when enabled “bUseCustomSize”

  • custom_width (int32): [Read-Write] Used when enabled “bUseCustomSize”

  • use_custom_size (bool): [Read-Write] Use custom size

property custom_height: int

[Read-Write] Used when enabled “bUseCustomSize”

Type:

(int32)

property custom_width: int

[Read-Write] Used when enabled “bUseCustomSize”

Type:

(int32)

property use_custom_size: bool

[Read-Write] Use custom size

Type:

(bool)