unreal.DisplayClusterConfigurationICVFX_CameraMotionBlur¶
- class unreal.DisplayClusterConfigurationICVFX_CameraMotionBlur(motion_blur_mode=DisplayClusterConfigurationCameraMotionBlurMode.OFF, translation_scale=1.0, override_motion_blur_pps=[False, 1.0, 50.0, 4.0])¶
Bases:
unreal.StructBaseDisplay Cluster Configuration ICVFX Camera Motion Blur
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
motion_blur_mode(DisplayClusterConfigurationCameraMotionBlurMode): [Read-Write] Motion Blur Modeoverride_motion_blur_pps(DisplayClusterConfigurationICVFX_CameraMotionBlurOverridePPS): [Read-Write] Override Motion Blur PPStranslation_scale(float): [Read-Write] Translation Scale
- property motion_blur_mode¶
[Read-Write] Motion Blur Mode
- property override_motion_blur_pps¶
[Read-Write] Override Motion Blur PPS