unreal.DisplayClusterConfigurationICVFX_CameraBorder
¶
- class unreal.DisplayClusterConfigurationICVFX_CameraBorder(enable: bool = False, thickness: float = 0.0, color: LinearColor = Ellipsis)¶
Bases:
StructBase
Display Cluster Configuration ICVFX Camera Border
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_ICVFX.h
Editor Properties: (see get_editor_property/set_editor_property)
color
(LinearColor): [Read-Write] Adjust color of the border edges of the inner frustum.enable
(bool): [Read-Write] Enable Inner Frustum Border.thickness
(float): [Read-Write] Adjust border width to the top and bottom edges of the inner frustum.
- property color: LinearColor¶
[Read-Write] Adjust color of the border edges of the inner frustum.
- Type: