unreal.DisplayClusterConfigurationHostDisplayData¶
- class unreal.DisplayClusterConfigurationHostDisplayData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectDisplay Cluster Configuration Host Display Data
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_manual_placement(bool): [Read-Write] Disables the automatic placement of Host PCsallow_manual_sizing(bool): [Read-Write] Allows to manually resize the Host PC resolutioncolor(LinearColor): [Read-Write] Specify custom and arbitrary color for a given Host PChost_name(Text): [Read-Write] Custom name for the Host PC. No effect on nDisplayhost_resolution(Vector2D): [Read-Write] Resolution of Host PC in pixelsorigin(Vector2D): [Read-Write] Specify coordinates of the Host PC origin in relation to OS configurationposition(Vector2D): [Read-Write] Arbitrary position of the Host PC in 2D workspace. No effect on nDisplay