unreal.DisplayClusterConfigurationFramePostProcess_OutputRemap

class unreal.DisplayClusterConfigurationFramePostProcess_OutputRemap(enable: bool = False, data_source: DisplayClusterConfigurationFramePostProcess_OutputRemapSource = Ellipsis, static_mesh: StaticMesh = Ellipsis, mesh_component_name: str = '', external_file: str = '')

Bases: StructBase

Screen space remapping of the final backbuffer output. Applied at the whole window

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfiguration

  • File: DisplayClusterConfigurationTypes_OutputRemap.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_source (DisplayClusterConfigurationFramePostProcess_OutputRemapSource): [Read-Write] Selects either the Static Mesh or External File setting as the source for output remapping

  • enable (bool): [Read-Write] Enables or disables output remapping

  • external_file (str): [Read-Write] The external .obj file to use for output remapping when the Data Source is set to File

  • mesh_component_name (str): [Read-Write] The MeshComponent reference (ProceduralMeshComponent or StaticMeshComponent) to use for output remapping when the Data Source is set to Mesh Component

  • static_mesh (StaticMesh): [Read-Write] The Static Mesh reference to use for output remapping when the Data Source is set to Static Mesh

property data_source: DisplayClusterConfigurationFramePostProcess_OutputRemapSource

[Read-Write] Selects either the Static Mesh or External File setting as the source for output remapping

Type:

(DisplayClusterConfigurationFramePostProcess_OutputRemapSource)

property enable: bool

[Read-Write] Enables or disables output remapping

Type:

(bool)

property external_file: str

[Read-Write] The external .obj file to use for output remapping when the Data Source is set to File

Type:

(str)

property mesh_component_name: str

[Read-Only] The MeshComponent reference (ProceduralMeshComponent or StaticMeshComponent) to use for output remapping when the Data Source is set to Mesh Component

Type:

(str)

property static_mesh: StaticMesh

[Read-Only] The Static Mesh reference to use for output remapping when the Data Source is set to Static Mesh

Type:

(StaticMesh)