unreal.DirectLinkTestLibrary

class unreal.DirectLinkTestLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Direct Link Test Library

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DirectLinkTest

  • File: DirectLinkTestLibrary.h

classmethod add_public_destination(endpoint_id, dest_name) → bool

Add Public Destination

Parameters:
  • endpoint_id (int32)

  • dest_name (str)

Return type:

bool

classmethod add_public_source(endpoint_id, source_name) → bool

Add Public Source

Parameters:
  • endpoint_id (int32)

  • source_name (str)

Return type:

bool

classmethod delete_all_endpoint() → bool

Delete All Endpoint

Return type:

bool

classmethod delete_endpoint(endpoint_id) → bool

Delete Endpoint

Parameters:

endpoint_id (int32)

Return type:

bool

classmethod dump_received_scene() → bool

Dump Received Scene

Return type:

bool

classmethod make_endpoint(nice_name, verbose=True) → int32

Make Endpoint

Parameters:
Return type:

int32

classmethod send_scene(file_path) → bool

Send Scene

Parameters:

file_path (str)

Return type:

bool

classmethod setup_receiver() → bool

Setup Receiver

Return type:

bool

classmethod setup_sender() → bool

Setup Sender

Return type:

bool

classmethod start_receiver() → bool

Start Receiver

Return type:

bool

classmethod start_sender() → bool

Start Sender

Return type:

bool

classmethod stop_receiver() → bool

Stop Receiver

Return type:

bool

classmethod stop_sender() → bool

Stop Sender

Return type:

bool

classmethod test_parameters() → bool

Test Parameters

Return type:

bool