unreal.DetectedFeatures¶
- class unreal.DetectedFeatures(frame_index: int = 0, points3d: None = [], camera_points: None = [], points3d_reprojected: None = [])¶
Bases:
StructBaseDetected Features
C++ Source:
Plugin: MetaHumanCalibrationDiagnostics
Module: MetaHumanCalibrationDiagnostics
File: UMetaHumanRobustFeatureMatcher.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_points(Array[CameraPoints]): [Read-Write]frame_index(int32): [Read-Write]points3d(Array[Vector2D]): [Read-Write]points3d_reprojected(Array[CameraPoints]): [Read-Write]