unreal.DetectedFeature
¶
- class unreal.DetectedFeature(confidence: float = 0.0)¶
Bases:
StructBase
Base type for a detected feature
C++ Source:
Plugin: AppleVision
Module: AppleVision
File: AppleVisionTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
confidence
(float): [Read-Write] How confident the ML was in determining this feature and its type