unreal.DelegateBase

class unreal.DelegateBase(*args: Any, **kwargs: Any)

Bases: _WrapperBase

Type for all Unreal exposed delegate instances

__copy__(self) Any -- copy this Unreal delegate
bind_callable(self, callable: Callable[..., Any]) None -- bind this Unreal delegate to a Python callable
bind_delegate(self, delegate: DelegateBase) None -- bind this Unreal delegate to the same object and function as another delegate
bind_function(self, obj: Object, name: Union[Name, str]) None -- bind this Unreal delegate to a named Unreal function on the given object instance
classmethod cast(cls: Type[_T], object: object) _T -- cast the given object to this Unreal delegate type
copy(self) Any -- copy this Unreal delegate
execute(self, *args: Any) Any -- call this Unreal delegate, but error if it's unbound
execute_if_bound(self, *args: Any) Any -- call this Unreal delegate, but only if it's bound to something
is_bound(self) bool -- is this Unreal delegate bound to something?
unbind(self) None -- unbind this Unreal delegate