unreal.DelegateBase
¶
- class unreal.DelegateBase(*args, **kwargs)¶
Bases:
unreal._WrapperBase
Type for all Unreal exposed delegate instances
- __copy__() delegate -- copy this Unreal delegate ¶
- bind_callable(callable) None -- bind this Unreal delegate to a Python callable ¶
- bind_delegate(delegate) None -- bind this Unreal delegate to the same object and function as another delegate ¶
- bind_function(obj, name) None -- bind this Unreal delegate to a named Unreal function on the given object instance ¶
- classmethod cast(object) struct -- cast the given object to this Unreal delegate type ¶
- copy() struct -- copy this Unreal delegate ¶
- execute(...) value -- call this Unreal delegate, but error if it's unbound ¶
- execute_if_bound(...) value -- call this Unreal delegate, but only if it's bound to something ¶
- is_bound() bool -- is this Unreal delegate bound to something? ¶
- unbind() None -- unbind this Unreal delegate ¶