unreal.DefaultModularVehicleInputModifier

class unreal.DefaultModularVehicleInputModifier(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Default Modular Vehicle Input Modifier

C++ Source:

  • Module: ChaosVehiclesCore

  • File: ModuleInput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fall_rate (float): [Read-Write] Rate at which the input value falls

  • input_curve_function (FunctionType): [Read-Write] Controller input curve, various predefined options, linear, squared, or user can specify a custom curve function

  • rise_rate (float): [Read-Write] Rate at which the input value rises