unreal.DefaultModularVehicleInputModifier¶
- class unreal.DefaultModularVehicleInputModifier(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectDefault Modular Vehicle Input Modifier
C++ Source:
Module: ChaosVehiclesCore
File: ModuleInput.h
Editor Properties: (see get_editor_property/set_editor_property)
fall_rate(float): [Read-Write] Rate at which the input value fallsinput_curve_function(FunctionType): [Read-Write] Controller input curve, various predefined options, linear, squared, or user can specify a custom curve functionrise_rate(float): [Read-Write] Rate at which the input value rises