unreal.DaySequenceModifierMode

class unreal.DaySequenceModifierMode

Bases: EnumBase

Enum that defines modifier behavior for auto enabling and computing the internal blend weight.

C++ Source:

  • Plugin: DaySequence

  • Module: DaySequence

  • File: DaySequenceModifierComponent.h

GLOBAL: DaySequenceModifierMode

Blend weight is always 1.0.

Type:

0

VOLUME: DaySequenceModifierMode

Blend weight smoothly moves between 0.0 and 1.0 as the blend target crosses the volume boundary.

Type:

1