unreal.DatasmithUserData
¶
- class unreal.DatasmithUserData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AssetUserData
Asset user data that can be used with Datasmith on Actors and other objects
C++ Source:
Plugin: DatasmithContent
Module: DatasmithContent
File: DatasmithAssetUserData.h
Editor Properties: (see get_editor_property/set_editor_property)
metadata
(Map[Name, str]): [Read-Only] Meta Data